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Latest revision as of 16:26, July 13, 2026
- For Plasmo's comic book, see Plasmo (comic).
| Plasmo
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| Superhero Information
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Plasmo (aka Plasmo the Mystic) is a friend of Radioactive Man who knows his secret identity. He is often seen teaming up with Radioactive Man, although he does also star in his own comic series.
History[edit]
Plasmo was trained in magic by The Decrepit One, along with Lebaron Fordor. One day, Fordor threw The Decrepit One into a bottomless chasm. After that day, Plasmo and Fordor became enemies.[1]
Plasmo teamed up with the Superior Squad to take down Hypno Head. Afterwards, he helped with the cleanup. When a nuclear reactor was about to fall on Lure Lass and Purple Heart, he used his powers to stop it and put it down gently.[2]
The Superior Squad received a call from Plasmo, who told them to meet him at Crystal Belle's Crystal Balls.[3] Plasmo then held a seance to summon Radioactive Man's ghost. However, this was a trick by Madame Eczema, who then captured the Superior Squad. Meanwhile, Claude Kane III found the real Plasmo at his house, who had a hangover from being in his astral body form all night. Plasmo then received a call for help from the Superior Squad.[4] Plasmo and Radioactive Man rushed to the scene, where Plasmo took the form of Claude Kane III to trick everyone into believing that Claude wasn't Radioactive Man.[5]
Plasmo attended the wedding of Larva Girl and Radioactive Man. When fighting broke out, Plasmo defeated Dr. Crab.[6]
Plasmo was one of the Superior Squad members who couldn't help stop Shootin' Irons while he was being held captive by The Scarlet Floozy.[7]
At one point, Plasmo was arrested because the police didn't like his magic.[8]
Plasmo, along with the rest of the Superior Squad, was captured by Dr. Crab in his asteroid base. After Radioactive Man was killed by Dr. Crab's particle blaster, Plasmo decided that he should be the one to lead the team. As the Superior Squad fought over who would lead the team, Dr. Crab's Crab-Bots attacked the Mando Building. Plasmo fought back against them, causing some of the robots' heads to explode. After Radioactive Man returned from the dead, now evil, Plasmo and the rest of the Superior Squad fought back against him but were defeated. Fallout Boy then managed to get the lightning bolt back into Radioactive Man's head, turning him good again.[9]
Plasmo used his powers to open a portal to the Betaverse to find out what happened there after Radioactive Man-Beta came through an energy rift. However, he couldn't open a portal to the Betaverse, and they instead ended up in the negative universe. Plasmo helped the other heroes defeat Nega-Pneumatica and opened a portal back to his universe. However, he then found that the whole thing had been a trick using holograms and technology. Machines in the facility were causing interference, so he couldn't sense the existence of the Betaverse. But now that he was away from the machines, he could sense it again.[10]
Multiversal collapse[edit]
When Bug Boy died, Plasmo brought in a replacement Bug Boy from an alternate reality. He then kept bringing in new replacement heroes whenever a member of the Superior Squadron died. Eventually, this led to an imbalance between good and evil throughout the multiverse, and the All-Creation Legion of Villainy was formed to defeat the final superheroes in Plasmo's universe. Plasmo then escaped from his universe and went to the Archie Comics universe.[11]
Behind the Laughter[edit]
In the comic story Lo, There Shall Come... A Bartman!! Plasmo's appearance is closer to that of a stereotypical hypnotist, such as Mesmerino.
Appearances[edit]
References[edit]