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		<id>https://simpsonswiki.com/w/index.php?action=history&amp;feed=atom&amp;title=The_Simpsons_Game_abilities</id>
		<title>The Simpsons Game abilities - Revision history</title>
		<link rel="self" type="application/atom+xml" href="https://simpsonswiki.com/w/index.php?action=history&amp;feed=atom&amp;title=The_Simpsons_Game_abilities"/>
		<link rel="alternate" type="text/html" href="https://simpsonswiki.com/w/index.php?title=The_Simpsons_Game_abilities&amp;action=history"/>
		<updated>2026-05-19T08:37:42Z</updated>
		<subtitle>Revision history for this page on the wiki</subtitle>
		<generator>MediaWiki 1.29.0</generator>

	<entry>
		<id>https://simpsonswiki.com/w/index.php?title=The_Simpsons_Game_abilities&amp;diff=1343759&amp;oldid=prev</id>
		<title>SolarBot: /* Homer Ball */ replaced: == Homer == → ==  Homer  == (18), typos fixed: seperate → separate, replaced: →   (36)</title>
		<link rel="alternate" type="text/html" href="https://simpsonswiki.com/w/index.php?title=The_Simpsons_Game_abilities&amp;diff=1343759&amp;oldid=prev"/>
				<updated>2024-11-05T21:05:19Z</updated>
		
		<summary type="html">&lt;p&gt;‎&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Homer Ball: &lt;/span&gt; replaced: == Homer == → ==  Homer  == (18), typos fixed: seperate → separate, replaced: →   (36)&lt;/span&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;tr style='vertical-align: top;' lang='en'&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 21:05, November 5, 2024&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l9&quot; &gt;Line 9:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 9:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Homer Ball ===&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Homer Ball ===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:Homer Ball.png|right|thumb|Homer as Homer Ball]]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:Homer Ball.png|right|thumb|Homer as Homer Ball]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;'''Homer Ball''' Homer's first power that allows him to become a big ball that can roll on the floor. In the Xbox 360/PS3 version Homer needs power to use this ability, while in the Wii/PS2/PSP version he has a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;seperate &lt;/del&gt;power meter that requires food items to fill the meter. As Homer Ball, Homer can use the &amp;quot;Homer Ball boost&amp;quot; to boost into enemies and walls, and also the &amp;quot;Homer Ball Slam&amp;quot;, in which he can jump and splat on the floor. While doing these abilities, he loses power, so he has to gain power/eat food items to stay in his Homer Ball form. The first level in which Homer uses it is &amp;quot;[[The Land of Chocolate]]&amp;quot;, but he discovers it in &amp;quot;[[Around the World in 80 Bites]]&amp;quot;.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;'''Homer Ball''' Homer's first power that allows him to become a big ball that can roll on the floor. In the Xbox 360/PS3 version Homer needs power to use this ability, while in the Wii/PS2/PSP version he has a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;separate &lt;/ins&gt;power meter that requires food items to fill the meter. As Homer Ball, Homer can use the &amp;quot;Homer Ball boost&amp;quot; to boost into enemies and walls, and also the &amp;quot;Homer Ball Slam&amp;quot;, in which he can jump and splat on the floor. While doing these abilities, he loses power, so he has to gain power/eat food items to stay in his Homer Ball form. The first level in which Homer uses it is &amp;quot;[[The Land of Chocolate]]&amp;quot;, but he discovers it in &amp;quot;[[Around the World in 80 Bites]]&amp;quot;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Heli-Homer ===&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Heli-Homer ===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>SolarBot</name></author>	</entry>

	<entry>
		<id>https://simpsonswiki.com/w/index.php?title=The_Simpsons_Game_abilities&amp;diff=1330967&amp;oldid=prev</id>
		<title>Noiser: rewrote and fixed most of the stuff</title>
		<link rel="alternate" type="text/html" href="https://simpsonswiki.com/w/index.php?title=The_Simpsons_Game_abilities&amp;diff=1330967&amp;oldid=prev"/>
				<updated>2024-10-06T20:04:22Z</updated>
		
		<summary type="html">&lt;p&gt;rewrote and fixed most of the stuff&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;tr style='vertical-align: top;' lang='en'&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 20:04, October 6, 2024&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l4&quot; &gt;Line 4:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 4:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Homer ==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Homer ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Burp ===&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Burp &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Stun &lt;/ins&gt;===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Homer's '''Burp''' is Homer's &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;super&lt;/del&gt;-attack. He needs to collect &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;power balls to get &lt;/del&gt;enough power to do a massive burp to defeat near enemies. On the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;PlayStation 3 and&lt;/del&gt;/&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;or Xbox 360 versions&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;[[&lt;/del&gt;Homer&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;]]&lt;/del&gt;'s &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;power &lt;/del&gt;burp is &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;fire &lt;/del&gt;while &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;in the PS2 version of the game, &lt;/del&gt;his &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;burp is just extended green gas&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Homer's '''Burp &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Stun&lt;/ins&gt;''' is Homer's &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;special&lt;/ins&gt;-attack&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;, which can stun enemies for a bit&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;To use Homer's Power Burp, &lt;/ins&gt;He needs to collect enough power to do a massive burp to defeat near enemies. On the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Wii/PS2&lt;/ins&gt;/&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;PSP version of the game&lt;/ins&gt;, Homer's burp &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;stun &lt;/ins&gt;is &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;absent and you cannot move &lt;/ins&gt;while &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;doing &lt;/ins&gt;his &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Power Burp&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Homer Ball ===&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Homer Ball ===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:Homer Ball.png|right|thumb|Homer as Homer Ball]]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:Homer Ball.png|right|thumb|Homer as Homer Ball]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;'''Homer Ball''' Homer's &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;original power. He needs to eat food to gain enough &lt;/del&gt;power to become a big ball that can roll on the floor. As Homer Ball, Homer can use the &amp;quot;Homer Ball boost&amp;quot; to boost into enemies and walls, and also the &amp;quot;Homer Ball &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;super-boost&lt;/del&gt;&amp;quot;, in which he can jump and splat on the floor. While doing &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;this&lt;/del&gt;, he loses power, so he has to eat to stay in his Homer Ball form. The first level in which Homer uses it is &amp;quot;[[The Land of Chocolate]]&amp;quot;, but he discovers it in &amp;quot;[[Around the World in 80 Bites]]&amp;quot;.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;'''Homer Ball''' Homer's &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;first &lt;/ins&gt;power &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;that allows him &lt;/ins&gt;to become a big ball that can roll on the floor&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;. In the Xbox 360/PS3 version Homer needs power to use this ability, while in the Wii/PS2/PSP version he has a seperate power meter that requires food items to fill the meter&lt;/ins&gt;. As Homer Ball, Homer can use the &amp;quot;Homer Ball boost&amp;quot; to boost into enemies and walls, and also the &amp;quot;Homer Ball &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Slam&lt;/ins&gt;&amp;quot;, in which he can jump and splat on the floor. While doing &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;these abilities&lt;/ins&gt;, he loses power, so he has to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;gain power/&lt;/ins&gt;eat &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;food items &lt;/ins&gt;to stay in his Homer Ball form. The first level in which Homer uses it is &amp;quot;[[The Land of Chocolate]]&amp;quot;, but he discovers it in &amp;quot;[[Around the World in 80 Bites]]&amp;quot;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Heli-Homer ===&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Heli-Homer ===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l15&quot; &gt;Line 15:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 15:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Homer has another power called '''Heli-Homer'''. He can inhale helium to become a gas ball and float onto the air while he has enough power. As Heli-Homer, Homer can use the &amp;quot;Heli-Homer boost&amp;quot; to boost into the air and cross certain areas quicker. The first level in which Homer uses it is &amp;quot;[[Shadow of the Colossal Donut]]&amp;quot;, one of the levels that introduces the family's power upgrades.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Homer has another power called '''Heli-Homer'''. He can inhale helium to become a gas ball and float onto the air while he has enough power. As Heli-Homer, Homer can use the &amp;quot;Heli-Homer boost&amp;quot; to boost into the air and cross certain areas quicker. The first level in which Homer uses it is &amp;quot;[[Shadow of the Colossal Donut]]&amp;quot;, one of the levels that introduces the family's power upgrades.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Gumi&lt;/del&gt;-Homer ===&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Gummi&lt;/ins&gt;-Homer ===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:Gumi-Homer.png|right|thumb|Homer as Gumi-Homer]]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:Gumi-Homer.png|right|thumb|Homer as Gumi-Homer]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Homer has one more power called &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;the &lt;/del&gt;'''&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Gumi&lt;/del&gt;-Homer'''. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;He &lt;/del&gt;needs to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;eat &lt;/del&gt;[[Gummi Venus de &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Milo&lt;/del&gt;]] to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;gain enough power &lt;/del&gt;to become a big, green &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;gumi ball &lt;/del&gt;that can shoot &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;gumi-balls &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;further &lt;/del&gt;enemies &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;and use &lt;/del&gt;the &amp;quot;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Gumi&lt;/del&gt;-&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Boost&lt;/del&gt;&amp;quot; &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;to do a boost on the floor to launch gumi pieces to the &lt;/del&gt;enemies. While doing &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;this&lt;/del&gt;, Homer loses power, so he has to eat &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Gumis &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;keep transformed &lt;/del&gt;into &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Gumi&lt;/del&gt;-Homer. The first level in which Homer uses it is &amp;quot;[[NeverQuest]]&amp;quot;, but he learns how to use it before in the [[The Game Hub|game engine]], where [[Professor Frink]] teaches him about how to properly use the power. In this form&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;, &lt;/del&gt;Homer is always facing forward; the player can't see his face while he's in this form.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Homer has one more power called '''&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Gummi&lt;/ins&gt;-Homer'''&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;, which allows him to become a big, green gummi blob that can shoot gummi ammo to attack enemies&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;In the Xbox 360/PS3 version Homer &lt;/ins&gt;needs &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;power &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;use this ability, while in the Wii/PS2/PSP version he has a separate power meter that requires &lt;/ins&gt;[[Gummi Venus de &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Milos&lt;/ins&gt;]] to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;fill the meter &lt;/ins&gt;to become a big, green &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;gummi blob &lt;/ins&gt;that can shoot &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;gummi ammo &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;attack &lt;/ins&gt;enemies&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;. In the Wii/PSP/PS2 version, Homer has an additional ability called &lt;/ins&gt;the &amp;quot;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Gummi&lt;/ins&gt;-&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Blast&lt;/ins&gt;&amp;quot; &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;which attacks &lt;/ins&gt;enemies &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;around him&lt;/ins&gt;. While doing &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;these abilities&lt;/ins&gt;, Homer loses power, so he has to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;gain power/&lt;/ins&gt;eat &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Gummis &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;transform &lt;/ins&gt;into &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Gummi&lt;/ins&gt;-Homer. The first level in which Homer uses it is &amp;quot;[[NeverQuest]]&amp;quot;, but he learns how to use it before in the [[The Game Hub|game engine]], where [[Professor Frink]] teaches him about how to properly use the power. In &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;the Wii/PS2/PSP version, in &lt;/ins&gt;this form Homer is always facing forward; the player can't see his face while he's in this form.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Insanity Pepper ===&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Insanity Pepper ===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l26&quot; &gt;Line 26:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 26:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Bart ==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Bart ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Slingshot ===&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Slingshot ===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The '''Slingshot''' is Bart's basic ability. Bart can collect ammo and use it to shoot at enemies and objects. He will also be able to shoot targets which can activate or stop things.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The '''Slingshot''' is Bart's basic ability. Bart can collect ammo and use it to shoot at enemies and objects. He will also be able to shoot targets which can activate or stop things&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;. In the Wii/PS2/PSP version, Bart's ammo works differently, where Bart collects limited ammo pickups that deal extra damage to enemies, while his default ammo remains unlimited&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Bartman ===&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Bartman ===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;'''Bartman''' is a temporary transformation that Bart can get when he is gliding or climbing up objects. Bartman allows Bart to glide to far away platforms. He first discovers this ability in &amp;quot;[[Bartman Begins]]&amp;quot;.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;'''Bartman''' is a temporary transformation that Bart can get when he is gliding or climbing up objects. Bartman allows Bart to glide to far&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;-&lt;/ins&gt;away platforms. He first discovers this ability in &amp;quot;[[Bartman Begins]]&amp;quot;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;. In the Wii/PS2/PSP version, Bart's Power Shot ability has been replaced with the Bat Swarm ability, which attacks enemies around him&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In &amp;quot;[[Enter the Cheatrix]]&amp;quot;, Bartman gets a grappling hook upgrade. This allows him to swing &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;to &lt;/del&gt;hooks.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In &amp;quot;[[Enter the Cheatrix]]&amp;quot;, Bartman gets a grappling hook upgrade. This allows him to swing &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;onto &lt;/ins&gt;hooks.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== RoboBart ===&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== RoboBart ===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l45&quot; &gt;Line 45:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 45:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Hand of Buddha ===&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Hand of Buddha ===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:Hand of Buddha.png|thumb|The Hand of Buddha ability in action.]]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:Hand of Buddha.png|thumb|The Hand of Buddha ability in action.]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;'''Hand of Buddha''' is one of Lisa's abilities. In levels with Lisa as a playable character, there are several gold Buddha statues on top of small {{W|Bodhi Tree}}s in a specific place. This is a meditation &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;point &lt;/del&gt;Lisa can enter and concentrate in. When she does so, the camera goes to air view and magical pink walls appear in the area, with Lisa's hand appearing on top. A green circle appears on the floor right under Lisa's hand and when it is positioned on something &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;than &lt;/del&gt;can be grabbed, that thing grows a green light. Using her mind, Lisa can move her hand, pick things up and drop them wherever she wants, within the limits of the pink walls and without moving out of the meditation point. Among the most common things Lisa can pick up are rocks to drop &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;them &lt;/del&gt;on enemies, cars or other useful &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;thing &lt;/del&gt;to solve puzzles.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;'''Hand of Buddha''' is one of Lisa's abilities. In levels with Lisa as a playable character, there are several gold Buddha statues on top of small {{W|Bodhi Tree}}s in a specific place. This is a meditation &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;port &lt;/ins&gt;Lisa can enter and concentrate in. When she does so, the camera goes to air view and magical pink walls appear in the area, with Lisa's hand appearing on top. A green circle appears on the floor right under Lisa's hand and when it is positioned on something &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;that &lt;/ins&gt;can be grabbed, that thing grows a green light. Using her mind, Lisa can move her hand, pick things up&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;, &lt;/ins&gt;and drop them wherever she wants, within the limits of the pink walls and without moving out of the meditation point. Among the most common things Lisa can pick up are rocks to drop on enemies, cars or other useful &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;things &lt;/ins&gt;to solve puzzles.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Her power is improved in the level &amp;quot;[[Enter the Cheatrix]]&amp;quot;, in which Lisa finds a page for a ''Simpsons Game'' guide that explains new powers. Starting from this level, she can also flick enemies using her hand. This power is improved again in &amp;quot;[[The Game Engine]]&amp;quot;, where [[Professor Frink]] teaches Lisa a new power. Starting from the level &amp;quot;[[Grand Theft Scratchy]]&amp;quot;, Lisa can use the Hand of Buddha to electrocute and freeze enemies with her hand from above. When she freezes an enemy, he turns into a big ice block Lisa can pick up and drop to destroy it.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Her power is improved in the level &amp;quot;[[Enter the Cheatrix]]&amp;quot;, in which Lisa finds a page for a ''Simpsons Game'' guide that explains new powers. Starting from this level, she can also flick enemies &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;and send them flying &lt;/ins&gt;using her hand &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;(In the Wii/PS2/PSP version, this ability is replaced by the Buddha Smash, where she uses her hand to slam down on enemies)&lt;/ins&gt;. This power is improved again in &amp;quot;[[The Game Engine]]&amp;quot;, where [[Professor Frink]] teaches Lisa a new power. Starting from the level &amp;quot;[[Grand Theft Scratchy]]&amp;quot;, Lisa can use the Hand of Buddha to electrocute and freeze enemies with her hand from above. When she freezes an enemy, he turns into a big ice block Lisa can pick up and drop to destroy it.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Lisa discovers her powers in the &amp;quot;{{ap|Lisa the Tree Hugger|The Simpsons Game}}&amp;quot; level.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Lisa discovers her powers in the &amp;quot;{{ap|Lisa the Tree Hugger|The Simpsons Game}}&amp;quot; level.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l57&quot; &gt;Line 57:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 57:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Marge ==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Marge ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Megaphone ===&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Megaphone ===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The '''Megaphone''' is Marge's main ability. The megaphone can be used to order people to do what Marge wants. Marge can recruit people by using the megaphone in their direction. At the beginning, Marge can order her mob to destroy things, build things, step on platforms and attack enemies. Later, she gets an improvement from [[Professor Frink]], the &amp;quot;mega-megaphone&amp;quot;, which will make the mob attack enemies from further areas by throwing them rocks or other things. From the level &amp;quot;[[NeverQuest]]&amp;quot;, she can order her mob to fix things.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The '''Megaphone''' is Marge's main ability. The megaphone can be used to order people to do what Marge wants. Marge can recruit people by using the megaphone in their direction. At the beginning, Marge can order her mob to destroy things, build things, step on platforms and attack enemies. Later, she gets an improvement from [[Professor Frink]], the &amp;quot;mega-megaphone&amp;quot;, which will make the mob attack enemies from further areas by throwing them rocks or other things. From the level &amp;quot;[[NeverQuest]]&amp;quot;, she can order her mob to fix things&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;. In the Wii/PS2/PSP version with levels featuring Marge (after Bargain Bin), her mob members will throw rocks at targeted enemies&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Maggie ===&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Maggie ===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Noiser</name></author>	</entry>

	<entry>
		<id>https://simpsonswiki.com/w/index.php?title=The_Simpsons_Game_abilities&amp;diff=1259972&amp;oldid=prev</id>
		<title>SolarBot: /* top */replaced: {{Realworld}} → {{Icons|RW}}</title>
		<link rel="alternate" type="text/html" href="https://simpsonswiki.com/w/index.php?title=The_Simpsons_Game_abilities&amp;diff=1259972&amp;oldid=prev"/>
				<updated>2024-04-14T17:51:29Z</updated>
		
		<summary type="html">&lt;p&gt;‎&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;top: &lt;/span&gt;replaced: {{Realworld}} → {{Icons|RW}}&lt;/span&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;tr style='vertical-align: top;' lang='en'&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 17:51, April 14, 2024&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot; &gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Realworld&lt;/del&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Icons|RW&lt;/ins&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Noncanon}}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Noncanon}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;This is a '''list of abilities''' that the playable characters have in ''[[The Simpsons Game]]''.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;This is a '''list of abilities''' that the playable characters have in ''[[The Simpsons Game]]''.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>SolarBot</name></author>	</entry>

	<entry>
		<id>https://simpsonswiki.com/w/index.php?title=The_Simpsons_Game_abilities&amp;diff=1100463&amp;oldid=prev</id>
		<title>SolarBot: /* Hand of Buddha */replaced: {{w| → {{W|</title>
		<link rel="alternate" type="text/html" href="https://simpsonswiki.com/w/index.php?title=The_Simpsons_Game_abilities&amp;diff=1100463&amp;oldid=prev"/>
				<updated>2021-10-16T08:02:34Z</updated>
		
		<summary type="html">&lt;p&gt;‎&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Hand of Buddha: &lt;/span&gt;replaced: {{w| → {{W|&lt;/span&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;tr style='vertical-align: top;' lang='en'&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 08:02, October 16, 2021&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l45&quot; &gt;Line 45:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 45:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Hand of Buddha ===&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Hand of Buddha ===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:Hand of Buddha.png|thumb|The Hand of Buddha ability in action.]]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:Hand of Buddha.png|thumb|The Hand of Buddha ability in action.]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;'''Hand of Buddha''' is one of Lisa's abilities. In levels with Lisa as a playable character, there are several gold Buddha statues on top of small {{&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;w&lt;/del&gt;|Bodhi Tree}}s in a specific place. This is a meditation point Lisa can enter and concentrate in. When she does so, the camera goes to air view and magical pink walls appear in the area, with Lisa's hand appearing on top. A green circle appears on the floor right under Lisa's hand and when it is positioned on something than can be grabbed, that thing grows a green light. Using her mind, Lisa can move her hand, pick things up and drop them wherever she wants, within the limits of the pink walls and without moving out of the meditation point. Among the most common things Lisa can pick up are rocks to drop them on enemies, cars or other useful thing to solve puzzles.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;'''Hand of Buddha''' is one of Lisa's abilities. In levels with Lisa as a playable character, there are several gold Buddha statues on top of small {{&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;W&lt;/ins&gt;|Bodhi Tree}}s in a specific place. This is a meditation point Lisa can enter and concentrate in. When she does so, the camera goes to air view and magical pink walls appear in the area, with Lisa's hand appearing on top. A green circle appears on the floor right under Lisa's hand and when it is positioned on something than can be grabbed, that thing grows a green light. Using her mind, Lisa can move her hand, pick things up and drop them wherever she wants, within the limits of the pink walls and without moving out of the meditation point. Among the most common things Lisa can pick up are rocks to drop them on enemies, cars or other useful thing to solve puzzles.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Her power is improved in the level &amp;quot;[[Enter the Cheatrix]]&amp;quot;, in which Lisa finds a page for a ''Simpsons Game'' guide that explains new powers. Starting from this level, she can also flick enemies using her hand. This power is improved again in &amp;quot;[[The Game Engine]]&amp;quot;, where [[Professor Frink]] teaches Lisa a new power. Starting from the level &amp;quot;[[Grand Theft Scratchy]]&amp;quot;, Lisa can use the Hand of Buddha to electrocute and freeze enemies with her hand from above. When she freezes an enemy, he turns into a big ice block Lisa can pick up and drop to destroy it.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Her power is improved in the level &amp;quot;[[Enter the Cheatrix]]&amp;quot;, in which Lisa finds a page for a ''Simpsons Game'' guide that explains new powers. Starting from this level, she can also flick enemies using her hand. This power is improved again in &amp;quot;[[The Game Engine]]&amp;quot;, where [[Professor Frink]] teaches Lisa a new power. Starting from the level &amp;quot;[[Grand Theft Scratchy]]&amp;quot;, Lisa can use the Hand of Buddha to electrocute and freeze enemies with her hand from above. When she freezes an enemy, he turns into a big ice block Lisa can pick up and drop to destroy it.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>SolarBot</name></author>	</entry>

	<entry>
		<id>https://simpsonswiki.com/w/index.php?title=The_Simpsons_Game_abilities&amp;diff=933382&amp;oldid=prev</id>
		<title>Solar Dragon at 19:13, June 20, 2020</title>
		<link rel="alternate" type="text/html" href="https://simpsonswiki.com/w/index.php?title=The_Simpsons_Game_abilities&amp;diff=933382&amp;oldid=prev"/>
				<updated>2020-06-20T19:13:00Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;tr style='vertical-align: top;' lang='en'&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 19:13, June 20, 2020&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l31&quot; &gt;Line 31:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 31:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;'''Bartman''' is a temporary transformation that Bart can get when he is gliding or climbing up objects. Bartman allows Bart to glide to far away platforms. He first discovers this ability in &amp;quot;[[Bartman Begins]]&amp;quot;.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;'''Bartman''' is a temporary transformation that Bart can get when he is gliding or climbing up objects. Bartman allows Bart to glide to far away platforms. He first discovers this ability in &amp;quot;[[Bartman Begins]]&amp;quot;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Later&lt;/del&gt;, Bartman gets a grappling hook upgrade.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;In &amp;quot;[[Enter the Cheatrix]]&amp;quot;&lt;/ins&gt;, Bartman gets a grappling hook upgrade&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;. This allows him to swing to hooks&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== RoboBart ===&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== RoboBart ===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l39&quot; &gt;Line 39:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 39:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Lisa ==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Lisa ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Saxophone ===&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Saxophone ===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Lisa's '''Saxophone''' is Lisa's main ability. She can use the saxophone to stun enemies and charge the attack to take out groups of enemies. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Later&lt;/del&gt;, the saxophone can be used to turn enemies against each other.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Lisa's '''Saxophone''' is Lisa's main ability. She can use the saxophone to stun enemies and charge the attack to take out groups of enemies.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;In &amp;quot;[[Enter the Cheatrix]]&amp;quot;&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;an upgrade is obtained so that &lt;/ins&gt;the saxophone can be used to turn enemies against each other.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Hand of Buddha ===&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Hand of Buddha ===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l45&quot; &gt;Line 45:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 47:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;'''Hand of Buddha''' is one of Lisa's abilities. In levels with Lisa as a playable character, there are several gold Buddha statues on top of small {{w|Bodhi Tree}}s in a specific place. This is a meditation point Lisa can enter and concentrate in. When she does so, the camera goes to air view and magical pink walls appear in the area, with Lisa's hand appearing on top. A green circle appears on the floor right under Lisa's hand and when it is positioned on something than can be grabbed, that thing grows a green light. Using her mind, Lisa can move her hand, pick things up and drop them wherever she wants, within the limits of the pink walls and without moving out of the meditation point. Among the most common things Lisa can pick up are rocks to drop them on enemies, cars or other useful thing to solve puzzles.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;'''Hand of Buddha''' is one of Lisa's abilities. In levels with Lisa as a playable character, there are several gold Buddha statues on top of small {{w|Bodhi Tree}}s in a specific place. This is a meditation point Lisa can enter and concentrate in. When she does so, the camera goes to air view and magical pink walls appear in the area, with Lisa's hand appearing on top. A green circle appears on the floor right under Lisa's hand and when it is positioned on something than can be grabbed, that thing grows a green light. Using her mind, Lisa can move her hand, pick things up and drop them wherever she wants, within the limits of the pink walls and without moving out of the meditation point. Among the most common things Lisa can pick up are rocks to drop them on enemies, cars or other useful thing to solve puzzles.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Her power is improved in the level &amp;quot;[[Enter the Cheatrix]]&amp;quot;, in which Lisa finds a page for a ''Simpsons Game'' guide that explains new powers. Starting from this level, she can also &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;hit &lt;/del&gt;enemies using her hand. This power is improved again in &amp;quot;[[The Game Engine]]&amp;quot;, where [[Professor Frink]] teaches Lisa a new power. Starting from the level &amp;quot;[[Grand Theft Scratchy]]&amp;quot;, Lisa can use the Hand of Buddha to electrocute and freeze enemies with her hand from above. When she freezes an enemy, he turns into a big ice block Lisa can pick up and drop to destroy it.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Her power is improved in the level &amp;quot;[[Enter the Cheatrix]]&amp;quot;, in which Lisa finds a page for a ''Simpsons Game'' guide that explains new powers. Starting from this level, she can also &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;flick &lt;/ins&gt;enemies using her hand. This power is improved again in &amp;quot;[[The Game Engine]]&amp;quot;, where [[Professor Frink]] teaches Lisa a new power. Starting from the level &amp;quot;[[Grand Theft Scratchy]]&amp;quot;, Lisa can use the Hand of Buddha to electrocute and freeze enemies with her hand from above. When she freezes an enemy, he turns into a big ice block Lisa can pick up and drop to destroy it.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Lisa discovers her powers in the &amp;quot;{{ap|Lisa the Tree Hugger|The Simpsons Game}}&amp;quot; level.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Lisa discovers her powers in the &amp;quot;{{ap|Lisa the Tree Hugger|The Simpsons Game}}&amp;quot; level.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Solar Dragon</name></author>	</entry>

	<entry>
		<id>https://simpsonswiki.com/w/index.php?title=The_Simpsons_Game_abilities&amp;diff=933356&amp;oldid=prev</id>
		<title>Solar Dragon at 15:44, June 20, 2020</title>
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				<updated>2020-06-20T15:44:39Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 15:44, June 20, 2020&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l20&quot; &gt;Line 20:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 20:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Insanity Pepper ===&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Insanity Pepper ===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[File:Insanity Pepper Homer.png|thumb|left|Homer under the effects of the Insanity Pepper]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Homer can eat an '''Insanity Pepper''' to turn stronger and invincible temporarily. This power up turns him into a giant red and orange version of Homer Ball.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Homer can eat an '''Insanity Pepper''' to turn stronger and invincible temporarily. This power up turns him into a giant red and orange version of Homer Ball.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Solar Dragon</name></author>	</entry>

	<entry>
		<id>https://simpsonswiki.com/w/index.php?title=The_Simpsons_Game_abilities&amp;diff=933333&amp;oldid=prev</id>
		<title>Solar Dragon: Created page with &quot;{{Realworld}} {{Noncanon}} This is a '''list of abilities''' that the playable characters have in ''The Simpsons Game''.  == Homer == === Burp === Homer's '''Burp''' is Ho...&quot;</title>
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				<updated>2020-06-20T15:32:25Z</updated>
		
		<summary type="html">&lt;p&gt;Created page with &amp;quot;{{Realworld}} {{Noncanon}} This is a &amp;#039;&amp;#039;&amp;#039;list of abilities&amp;#039;&amp;#039;&amp;#039; that the playable characters have in &amp;#039;&amp;#039;&lt;a href=&quot;/wiki/The_Simpsons_Game&quot; title=&quot;The Simpsons Game&quot;&gt;The Simpsons Game&lt;/a&gt;&amp;#039;&amp;#039;.  == Homer == === Burp === Homer&amp;#039;s &amp;#039;&amp;#039;&amp;#039;Burp&amp;#039;&amp;#039;&amp;#039; is Ho...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Realworld}}&lt;br /&gt;
{{Noncanon}}&lt;br /&gt;
This is a '''list of abilities''' that the playable characters have in ''[[The Simpsons Game]]''.&lt;br /&gt;
&lt;br /&gt;
== Homer ==&lt;br /&gt;
=== Burp ===&lt;br /&gt;
Homer's '''Burp''' is Homer's super-attack. He needs to collect power balls to get enough power to do a massive burp to defeat near enemies. On the PlayStation 3 and/or Xbox 360 versions, [[Homer]]'s power burp is fire while in the PS2 version of the game, his burp is just extended green gas.&lt;br /&gt;
&lt;br /&gt;
=== Homer Ball ===&lt;br /&gt;
[[File:Homer Ball.png|right|thumb|Homer as Homer Ball]]&lt;br /&gt;
'''Homer Ball''' Homer's original power. He needs to eat food to gain enough power to become a big ball that can roll on the floor. As Homer Ball, Homer can use the &amp;quot;Homer Ball boost&amp;quot; to boost into enemies and walls, and also the &amp;quot;Homer Ball super-boost&amp;quot;, in which he can jump and splat on the floor. While doing this, he loses power, so he has to eat to stay in his Homer Ball form. The first level in which Homer uses it is &amp;quot;[[The Land of Chocolate]]&amp;quot;, but he discovers it in &amp;quot;[[Around the World in 80 Bites]]&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
=== Heli-Homer ===&lt;br /&gt;
[[File:Heli-Homer.png|thumb|left|Homer as Heli-Homer]]&lt;br /&gt;
Homer has another power called '''Heli-Homer'''. He can inhale helium to become a gas ball and float onto the air while he has enough power. As Heli-Homer, Homer can use the &amp;quot;Heli-Homer boost&amp;quot; to boost into the air and cross certain areas quicker. The first level in which Homer uses it is &amp;quot;[[Shadow of the Colossal Donut]]&amp;quot;, one of the levels that introduces the family's power upgrades.&lt;br /&gt;
&lt;br /&gt;
=== Gumi-Homer ===&lt;br /&gt;
[[File:Gumi-Homer.png|right|thumb|Homer as Gumi-Homer]]&lt;br /&gt;
Homer has one more power called the '''Gumi-Homer'''. He needs to eat [[Gummi Venus de Milo]] to gain enough power to become a big, green gumi ball that can shoot gumi-balls to further enemies and use the &amp;quot;Gumi-Boost&amp;quot; to do a boost on the floor to launch gumi pieces to the enemies. While doing this, Homer loses power, so he has to eat Gumis to keep transformed into Gumi-Homer. The first level in which Homer uses it is &amp;quot;[[NeverQuest]]&amp;quot;, but he learns how to use it before in the [[The Game Hub|game engine]], where [[Professor Frink]] teaches him about how to properly use the power. In this form, Homer is always facing forward; the player can't see his face while he's in this form.&lt;br /&gt;
&lt;br /&gt;
=== Insanity Pepper ===&lt;br /&gt;
Homer can eat an '''Insanity Pepper''' to turn stronger and invincible temporarily. This power up turns him into a giant red and orange version of Homer Ball.&lt;br /&gt;
&lt;br /&gt;
{{ClearAll}}&lt;br /&gt;
== Bart ==&lt;br /&gt;
=== Slingshot ===&lt;br /&gt;
The '''Slingshot''' is Bart's basic ability. Bart can collect ammo and use it to shoot at enemies and objects. He will also be able to shoot targets which can activate or stop things.&lt;br /&gt;
&lt;br /&gt;
=== Bartman ===&lt;br /&gt;
'''Bartman''' is a temporary transformation that Bart can get when he is gliding or climbing up objects. Bartman allows Bart to glide to far away platforms. He first discovers this ability in &amp;quot;[[Bartman Begins]]&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
Later, Bartman gets a grappling hook upgrade.&lt;br /&gt;
&lt;br /&gt;
=== RoboBart ===&lt;br /&gt;
'''RoboBart''' is a temporary powerup Bart can obtain through a metal helmet shaped like his head. Picking up the helmet turns Bart into RoboBart which grants him invincibility and a laser beam.&lt;br /&gt;
&lt;br /&gt;
{{ClearAll}}&lt;br /&gt;
== Lisa ==&lt;br /&gt;
=== Saxophone ===&lt;br /&gt;
Lisa's '''Saxophone''' is Lisa's main ability. She can use the saxophone to stun enemies and charge the attack to take out groups of enemies. Later, the saxophone can be used to turn enemies against each other.&lt;br /&gt;
&lt;br /&gt;
=== Hand of Buddha ===&lt;br /&gt;
[[File:Hand of Buddha.png|thumb|The Hand of Buddha ability in action.]]&lt;br /&gt;
'''Hand of Buddha''' is one of Lisa's abilities. In levels with Lisa as a playable character, there are several gold Buddha statues on top of small {{w|Bodhi Tree}}s in a specific place. This is a meditation point Lisa can enter and concentrate in. When she does so, the camera goes to air view and magical pink walls appear in the area, with Lisa's hand appearing on top. A green circle appears on the floor right under Lisa's hand and when it is positioned on something than can be grabbed, that thing grows a green light. Using her mind, Lisa can move her hand, pick things up and drop them wherever she wants, within the limits of the pink walls and without moving out of the meditation point. Among the most common things Lisa can pick up are rocks to drop them on enemies, cars or other useful thing to solve puzzles.&lt;br /&gt;
&lt;br /&gt;
Her power is improved in the level &amp;quot;[[Enter the Cheatrix]]&amp;quot;, in which Lisa finds a page for a ''Simpsons Game'' guide that explains new powers. Starting from this level, she can also hit enemies using her hand. This power is improved again in &amp;quot;[[The Game Engine]]&amp;quot;, where [[Professor Frink]] teaches Lisa a new power. Starting from the level &amp;quot;[[Grand Theft Scratchy]]&amp;quot;, Lisa can use the Hand of Buddha to electrocute and freeze enemies with her hand from above. When she freezes an enemy, he turns into a big ice block Lisa can pick up and drop to destroy it.&lt;br /&gt;
&lt;br /&gt;
Lisa discovers her powers in the &amp;quot;{{ap|Lisa the Tree Hugger|The Simpsons Game}}&amp;quot; level.&lt;br /&gt;
&lt;br /&gt;
=== Clobber Girl ===&lt;br /&gt;
'''Clobber Girl''' is a temporary power up that Lisa can obtain through a [[Clobber Girl]] comic book. Collecting this power up turns Lisa into Clobber Girl, which makes Lisa stronger and invincible.&lt;br /&gt;
&lt;br /&gt;
{{ClearAll}}&lt;br /&gt;
== Marge ==&lt;br /&gt;
=== Megaphone ===&lt;br /&gt;
The '''Megaphone''' is Marge's main ability. The megaphone can be used to order people to do what Marge wants. Marge can recruit people by using the megaphone in their direction. At the beginning, Marge can order her mob to destroy things, build things, step on platforms and attack enemies. Later, she gets an improvement from [[Professor Frink]], the &amp;quot;mega-megaphone&amp;quot;, which will make the mob attack enemies from further areas by throwing them rocks or other things. From the level &amp;quot;[[NeverQuest]]&amp;quot;, she can order her mob to fix things.&lt;br /&gt;
&lt;br /&gt;
=== Maggie ===&lt;br /&gt;
Marge carries '''Maggie''' with her everywhere. Maggie can be used to crawl through vents to get to areas the other characters can't. Maggie is often used to press buttons, turn valves and collect Try-N-Save Coupons.&lt;br /&gt;
&lt;br /&gt;
=== Cop Marge ===&lt;br /&gt;
'''Cop Marge''' is a temporary power up that Marge can obtain through a police hat. Getting the Cop Marge power up makes Marge stronger and invincible.&lt;br /&gt;
&lt;br /&gt;
{{The Simpsons Game}}&lt;/div&gt;</summary>
		<author><name>Solar Dragon</name></author>	</entry>

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